Season 6 Map Updates
World’s Edge has been revamped with new pathways, rocket launch sites, Blast Walls, and more!
Hi! I’m Jason McCord, Design Director on Apex Legends. Apex Legends is entering its sixth season, and with that, some brand new updates to World’s Edge!
Identifying Our Goals for World’s Edge
Partly, a map update is developed to inject some “newness” into the game for the launch of a season - new layouts to learn, new rotations to utilize, and new strategies to master. It also gives the designers an opportunity to improve the overall flow and experience of playing the map, while addressing any pain points we’ve heard from the community.
With that in mind, our first step is identifying what we want to tackle for Season 6:
- More (and improved!) play on the lava side of the map
- Better options for rotations out of some particularly sticky chokepoints
- An interesting new map mechanic to promote some new combat scenarios.
Launch Site
Hammond Industries continues to take over World’s Edge. They’re up to… something… nefarious, I’m sure. The Launch Site can be found to the west of The Dome in a previously unoccupied lava field. The giant rocketship stands above the center of this new point of interest, and it can be seen towering over the mountains from as far away as Refinery.
This new drop location has four large control rooms to hold and tons of loot. Many squads should feel comfortable landing here, spreading out, and pushing across the raised catwalks and lava-filled terrain to be the last team standing.
One of the most exciting aspects of Launch Site are the new rotation opportunities through this side of the map. A new passageway has been constructed through the cliffside heading to the east side of The Tree.
The path towards Sorting Factory now comes out on the porch of the Launch Site facility, with a commanding overlook of the south side of Sorting.
Rotating out of The Dome now has more options, as Launch Site is right next door with a continued path to The Tree. If you prefer to slide down the hill towards Sorting, a new geyser has sprouted up in the lower basin, allowing for a quick way to get up and over that ridge if the ring is breathing down your neck.
Countdown
Drill Site has been replaced with Countdown, another large Hammond facility with a mysterious purpose.
The design of this PoI is an imposing fortress with a tall perimeter, complete with 3 giant blast walls that can be activated to raise and dynamically fortify the approach from Skyhook, Lava Fissure and Train Yard (more on that below!)
The large control rooms stand apart by a deep center pit. The pit can be opened to allow access to better loot, but this is a dangerous honey pot overlooked on all sides, so make sure you control this area before going for it.
Staging
Staging is a smaller PoI, but lands in the nexus of a heavily travelled area in the center of the map. This new drop location replaces a small town that used to sit directly below the train tracks to the east of Harvester. It should now provide much more interesting fights, as well as significantly more loot.
Instead of a small town in the center of a low pit, the design pushes players to the raised edges of this area, utilizing two more rising walls to connect to the train tracks across the gap. Resting train cars provide more cover along the tracks, as well as high connections across the center to fight the control room.
We also see the departure of the nearby Mirage Voyage, as Mr. Witt has flown his personalized ship away from World’s Edge… for now.
Rising Blast Walls
The rising walls are a new map mechanic added to World’s Edge and can be found in Launch Site, Countdown and Staging. Activating a panel will start the giant blast wall to rise, creating a defensible platform and permanently fortifying the position of whichever team was lucky enough to control it first.
If you find yourself assaulting a wall that is being defended, there are always pathways through the bottom or around the position by a nearby path. And if you’re a Legend with verticality, you can always fly right over.
Survey Camp / Sky Hook Cut Through
Heading east from Survey Camp will now lead you into a new pathway, directly through the cliffside, across the train tracks, and into Skyhook.
This new cut through has been great for rotating successfully out of Skyhook, and should allow Survey Camp to be a little more viable as a drop location or a rotation option.
The train tunnels are also packed with loot and cover in this area, so expect more options, and resistance, when playing on this side of the map.
Many Small Tweaks and Additions
The train has been stopped!
For Season 6, the train has been dismantled and scattered around the tracks of World’s Edge.
This single change helped us achieve one of our goals of providing more rotational options through some particularly scary chokepoints. Nearly all tunnels that used to be clear for the train (and therefore, almost never used), now have static train cars and other cover, as well as some small amounts of loot.
In addition to the new geyser north of The Dome, a new one has also sprouted up south of Lava Fissure, making crossing the deep sulfur river a bit easier.
There are other small additions and changes to be found throughout the map. Keep a lookout!
We hope you enjoy the changes to World’s Edge for Season 6: Boosted.
Thank you for playing Apex Legends!
Jason McCord
Design Director
Apex Legends
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