The Pitch Notes
EA SPORTS FC™ 24 | Pitch Notes - Spring Update
Title Update #11
Hi everyone, the Spring Update (Title Update #11) is releasing soon and we’re eager to tell you all about the exciting changes and additions coming to EA SPORTS FC™ 24.
Summary
This update adds 86 new star heads, and refreshes the gameplay experience through PlayStyle tuning and Legendary CPU AI difficulty adjustments. Also, we’re adding in some new animations based on volumetric data captured from the UCL Group Stage.
Additionally, the Spring Update addresses several issues and you can check out the full TU notes on the EA SPORTS FC™ Tracker.
GAMEPLAY
PLAYSTYLES TUNING
When it comes to PlayStyles and PlayStyles+, we want to maintain a strategic difference between them, so we’ve made several tuning changes. Our goal here is to ensure that meaningfully different options are available to players when building their Squads, with PlayStyles and PlayStyles+ helping offer greater variety.
Slightly adjusted the PlayStyles below:
- Tiki Taka | Lowered accuracy and pass quality of first-time passes.
- Pinged Pass | Decreased accuracy of Driven Passes.
- Pinged Pass+ | Increased accuracy of Driven Passes.
- Jockey | Reduced maximum possible Sprint Jockey speed.
- Press Proven | Reduced shield effectiveness with the ball.
- Press Proven+ | Increased shield effectiveness, and increased Strength Attribute effectiveness while shielding.
- Long Ball Pass and Long Ball Pass+ | Decreased accuracy of crosses.
- Power Header | Increased ball speed from lower powered headers.
- Dead Ball | Reduced set piece preview line length.
Significantly adjusted the PlayStyles below:
- Power Header+ | Reduced ball speed for medium to high powered headers.
- Relentless and Relentless+ | Reduced amount of half time and extra time stamina recovery.
- Aerial+ | Reduced the amount of added running jump height, this includes jogging jump height as well.
- Power Shot and Power Shot+ | Reduced ball speed from Power Shots.
CPU AI CHANGES
The Spring Update brings changes to Legendary CPU AI difficulty, intending to offer a fresh experience when playing this challenging level of opponent.
- Adjusted Legendary difficulty CPU AI behaviour.
- Legendary AI teams known for tiki taka play are less likely to focus on that style of play when near the opponent’s penalty area.
- CPU AI players are more likely to perform shot types based on their respective PlayStyles, when applicable.
- Players with lower Composure Attributes are more likely to make mistakes when pressed.
Our objective is to give more agency to our players, especially on the defensive side. When defending against Legendary CPU AI, players can now have more time to react and effectively anticipate the CPU AI’s moves.
We also made several changes aimed at creating more differentiation between matches. This includes differences in attacking tendencies between teams and the way they respond to pressure. These changes can make the match to match experience feel more unique while offering a satisfying challenge.
We look forward to seeing player feedback on the Legendary CPU AI changes across Career Mode and Ultimate Team.
NEW ANIMATIONS BASED ON VOLUMETRIC DATA
EA SPORTS FC™ 24 brought HyperMotionV and full team volumetric data, an advanced gameplay technology that creates true-to-football animations using capture of player movement from real-life competitive matches.
For the first time post-launch, Title Update #11 brings the addition of several new animations based on volumetric data captured from the real matches in the UEFA Champions League Group Stage. These animations are designed to make the game look and feel true-to-life.
Shooting Animations
Starting from the attacking side, we have added shooting animations based on capture from multiple real world competitive games, including a goal scored by Haaland.
New Skill Move
Vinícius Jr. is one of the most spectacular and creative players out there in the world of football today. His offensive creativity always puts a lot of pressure on opponents.
In Title Update #11 we are adding a new skill move based on capture from Vinícius Jr. in real-life matches, the Idle Stepover. This Skill Move variation will be available exclusively to players with the Trickster PlayStyle.
You can access new the skill move by pressing L2+R2 || LT+RT while standing. The previous Trickster Skill Move with this input has been moved to L1+L2+R2 || LB+LT+RT
This new Skill Move is cancelable at any point and can be linked into all Standing Skill Moves.
New Clearance Animation
Finally, on the defensive side, we are adding a new clearance animation based on a defensive highlight from the 2024 UCL match between Borussia Dortmund and Paris Saint-Germain. This animation is now in the game and can shine in goal line save situations.
By the way, you can read more about the HyperMotionV technology in the EA SPORTS FC™ 24 Gameplay Deep Dive.
FOOTBALL ULTIMATE TEAM™ & MORE
UPDATED LEGENDARY DIFFICULTY IN ULTIMATE TEAM
As mentioned earlier, the Spring Update brings changes to Legendary CPU AI difficulty, and this is reflected in Ultimate Team modes as well.
Previously, Squad Battles and Single Player Ultimate Team Draft would be played in Competitor Mode when the Legendary CPU AI was selected. From this update onwards, Competitor Mode will no longer apply to the Legendary difficulty. This change aims to create a more balanced transition in difficulty options.
Please note that Ultimate Difficulty continues to have Competitor Mode enabled.
NEW PLAYER ITEMS IN ULTIMATE TEAM
To further highlight our Spring Update changes, a new SBC will soon be available in Ultimate Team. This SBC will reward a Player Pick featuring Player Items from three promoted teams in the English Premier League this season: Sheffield United, Burnley, and Luton Town.
Player Moments Anel Ahmedhodžić
The Anel Ahmedhodžić Moments Player Item will have increased Speed and Acceleration Attributes, as well as Block+ and Jockey+ PlayStyles. This unique combination of Attributes and PlayStyles is intended to help players effectively defend against ever changing attacking threats, for example against refreshed Legendary CPU AI in Squad Battles.
Also, be on the lookout for an update to Anel Ahmedhodžić star head following a Server Release in the near future.
Player Moments Carlton Morris
The Carlton Morris Moments Player Item will have increased Finishing, Composure, and Shot Power Attributes. This combination of Attributes can be important for an effective attacking goalscorer, and we look forward to seeing players perform the new shooting animations.
Player Moments Benson Manuel
The Benson Manuel Moments Player Item will have the Trickster+ PlayStyle and a 5* Skill Move rating. This combination can help players to effectively perform various Skill Moves in-game, including new Skill Move we added in Title Update #11.
MORE STAR HEADS
Title Update #11 brings 86 new player star heads to EA SPORTS FC 24. You can expect to see improved likeness of players across the English Premier League and Germany’s Bundesliga for players of all caliber, including prominent performers of this season such as Jérémy Doku, Kaoru Mitoma, Rasmus Højlund and Micky Van De Ven.
Please note that these star heads will become visible following a Server Release that will come shortly after the Spring Update.
PLAYSTYLES UI IN ONLINE MATCHES
By the way, we’ve addressed an issue which caused PlayStyle indicators to not show up on the match UI as intended. Going forward, you’ll be able to see the opposing player’s PlayStyles near their stamina bar. Keep in mind that this UI only reflects the currently selected player.
In the screenshot below, you can see two different versions of the Vinícius Jr. being controlled by the two different teams. Near their stamina bar, you can see the different PlayStyles each Player Item has.
Thank you everyone for checking out our Spring Update Pitch Notes, we look forward to you experiencing these changes and additions in-game, and seeing your feedback.
- The EA SPORTS FC™ Team
EA SPORTS FC™ 24 is available on PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, PC and Nintendo Switch
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