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F1® 24 PATCH NOTES (V1.16)

The second half of F1 24 Season 4 arrives following the end of the real-world season

EA SPORTS™

EA SPORTS™ F1® 24’s final patch of the year lines up some Season 4 events and a number of graphics updates.

Part 2 of Season 4 starts on December 10, with the v1.16 update featuring some changes that take effect as soon as the patch is live.

Season 4 - Part 2

Added new Season 4 Events, including:

  • Race Scenario: 2022 Belgian Grand Prix - From December 10
  • Race Scenario: 2014 Bahrain Grand Prix - From December 10
  • Challenge Career: Episode #4 (Belgium, Italy, Azerbaijan) - From December 11

Full details about what to expect with these events can be found here

The v1.16 patch for F1® 24 will begin rolling out on all platforms at 10am UTC on December 9. Please ensure you are connected to online services in order to receive updates.

 

Here’s a list of everything else included in this latest patch:

v1.16 Patch Notes

Graphics/Visuals

  • Updated sponsors on the Williams, Haas, and McLaren cars.

The Williams car now features Globant and Mercado Libre logos, the Haas car has been updated to add Toyota Gazoo Racing and Orion 180 branding, and the Darktrace logos on the McLaren have been recoloured.

  • Fixed an issue which in some instances caused graphical issues for people with certain Anti-Aliasing options and Dynamic Resolution Enabled (PC Only)

Following the v1.16 update, options relating to Anti-Aliasing, DLSS, FSR, and/or Dynamic Resolution may have been reset. Be sure to check the in-game Graphics settings to ensure that these options are to your liking.

  • Added support for XeSS 2, which will be enabled on supporting hardware with an upcoming driver update from Intel (PC Only)

When using compatible hardware, F1® 24 will support higher frame rates and smoother gameplay using XeSS Frame Generation (XeSS-FG) through AI-based frame interpolation. When paired with Xe Low Latency (XeLL), this reduces input delay for a more immersive experience.

  • The visual quality of Ray Traced reflections on the interior of the cockpit has been improved (PS5® Pro Only)
  • Fixed an issue which applied too much engine heat haze when spectating an AI during a replay
  • Added a couple of additional updates to the Las Vegas environment

Miscellaneous

  • Added the Player Hub option to the Main Menu

The Player Hub is where players can check Podium Pass, Store, Friends List, Mail, and Super License. This has been added to the Main Menu screen and will show a yellow notification marker when there’s something new to view. The Player Hub can still be accessed when in other areas of the game, by pressing the corresponding button shown in the top right corner of the screen. 

  • AI Difficulty between 101-110 has been increased to give experienced players a harder challenge

Following feedback from the community, an adjustment has been made to add an extra challenge for those playing at the highest difficulty levels. This change results in around a one tenth decrease in lap time for those competing against 110 AI compared to pre-patch performance. This difference varies slightly depending on the circuit you are racing on.

  • Various UI Improvements

Thank you to all the drivers around the world who have made their voices heard, contributing to making F1® 24 the best experience for all players. 

The development team will continue to refine the game based on the feedback shared by the community. 

If you would like to track what bugs and issues are being worked on next, please take a look at the Community Raised Issues thread on EA Answers. This will be regularly updated as issues are investigated by the team.

Should you wish to report a bug, you can do so by following these instructions. Once reported, a member of the F1® 24 community team will investigate the issue.

To keep up to date on all the latest F1® 24 news, be sure to follow the game across social media. Links to these profiles and other useful information can be found here.

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