Home Electronics Arts Home Forums News Store PC System Requirements Join Early Access on EA app Forums News Store PC System Requirements Join Early Access on EA app iOS Android Download on EA app iOS Android Download on EA app

Web Store – Claim Your Daily Gift

Kit Reveal: Punishing One

Emperor's Demise Event

UNIT NAME: Punishing One

ALIGNMENT: Dark Side

CATEGORIES: Dark Side, Attacker, Bounty Hunter, Scoundrel


Key Attributes:

  • Out of turn attacks make Punishing One deadlier, faster
  • Steals Stealth from enemies that try to avoid combat
  • Can inflict Deathmark on a target 

Inspiration:

  • The Punishing One is Dengar’s ship, first seen in the Expanded Universe
  • The ship has no holding cells for prisoners, meaning that Dengar would bring violent ends to his bounty targets for easier transport. We represented this with his Wanted: Dead’s ability to inflict Deathmark on his targets.

Strategy Tips:

  • Utilize the appropriate allies to set up maximum damage potential
  • Look for the pertinent Bounty Hunter debuffs to get more instances of damage
  • Being deployed with all Bounty Hunter allies provides several passive benefits
  • Ships have reinforcement priority orders, but when those are tied (like Xanadu and IG-2000) it will go by order placed

FAQ:

  • How do I unlock Punishing One?
    • You can unlock Punishing One starting on Thursday 10/17
  • What is different about a ship marquee event?
    • You will need to be Level 60 and own a Capital ship is required
  • Does the TIE Defender count as an Imperial TIE Fighter for the Unique?
    • Yes
       

Q/A Link:  https://forms.gle/L62VnPKQF55vMMAy8 


ABILITIES:

BASIC: 

Final Text:

Deal Physical damage to target enemy. Deal an additional instance of damage for each of the following:

  • Target enemy is Breached
  • Target enemy is Marked
  • Target enemy is Target Locked

 

SPECIAL 1:

Final Text:

Deal Physical damage to all enemies and dispel all buffs on them. Target other Bounty Hunter ally gains Potency Up for 1 turn and is called to assist. Ally Bounty Hunter Tanks Taunt for 1 turn and Light Side enemies lose 50 Speed for 1 turn, which can't be evaded or resisted.

 

SPECIAL 2:

Final Text:

Deal Physical damage to target enemy and inflict the target enemy with Deathmark which can't be copied, dispelled, or resisted for 2 turns. Inflict Breach on all enemies for 1 turn, which can't be resisted. Punishing One recovers 100% Health.

This ability can't be evaded and starts on cooldown.

 

UNIQUE 1

Final Text: 

At the start of battle or when reinforced, Punishing One gains 3 Speed per Bounty Hunter ally and 6 Speed per Light Side enemy (including Capital ships). Whenever Punishing One is called to assist by a Bounty Hunter ally, if the enemy had Buff Immunity or Marked, Stun them for 1 turn, which can't be resisted.  Whenever an enemy attacks out of turn, reduce the cooldown of Wanted: Dead by 1 (tripled if the enemy is Light Side). Whenever an enemy attacks Punishing One out of turn, it recovers 10% Health and Protection. At the start of battle, if Punishing One is deployed and all allies are Bounty Hunters (excluding the Capital Ship):

  • Enemy Imperial TIE Fighter ships lose 200% Critical Chance and Evasion for the rest of the encounter
  • The ally Empire Capital Ship gains 5 Speed
  • Ally Bounty Hunter Attackers gain 100% bonus Protection for 1 turn
  • Punishing One dispels all debuffs on itself and ignores Taunt on its first turn

At the start of the enemy Capital Ship's turn, all enemies lose 100% Critical Damage until the end of the turn. Whenever an enemy gains Stealth, dispel it, inflict Breach on themselves for 1 turn, which can't be resisted, and Punishing One Stealths for 1 turn.

While Punishing One is active, Breached enemies have -25% Health and Protection recovery. Enemies with Deathmark can't recover Health and Protection, and whenever an enemy with Deathmark is defeated, ally Bounty Hunters gain 100% Defense for 1 turn and recover 100% Protection.

Reinforcement-  Skip Tracer

Final Text:

Enter Battle: Punishing One gains Defense Penetration Up for 2 turns. Target enemy is inflicted with Buff Immunity for 1 turn, which can't be evaded or resisted. 

Download Today!

The #1 Star Wars mobile game of all-time!

Now Available

Related News

Kit Reveal: Marrok

Star Wars™ Galaxy of Heroes
04-Oct-2024
Kit Reveal: Marrok

October Calendar Preview

Star Wars™ Galaxy of Heroes
01-Oct-2024
October Calendar Preview

Kit Reveal: Shin Hati

Star Wars™ Galaxy of Heroes
16-Sep-2024
Kit Reveal: Shin Hati