EA Technology AI & Machine Learning Animation Speech & Language Rendering & Lighting SEED Frostbite All Teams AI & Machine Learning Animation Speech & Language Rendering & Lighting SEED Frostbite All Teams

CoG 2023: Generating Personas for Games with Multimodal Adversarial Imitation Learning

This research paper was accepted for publication at the IEEE Conference on Games 2023 in Boston, USA.

Authors: William Ahlberg, Alessandro Sestini, Konrad Tollmar, Linus Gisslén

Generating Personas for Games with Multimodal Adversarial Imitation Learning

Read the full research paper.

Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable.

Going beyond reinforcement learning is necessary to model a wide range of human play styles, which can be difficult to represent with a reward function.

This paper presents a novel imitation learning approach to generate multiple persona policies for playtesting. Multimodal Generative Adversarial Imitation Learning (MultiGAIL) uses an auxiliary input parameter to learn distinct personas using a single-agent model. MultiGAIL is based on generative adversarial imitation learning and uses multiple discriminators as reward models, inferring the environment reward by comparing the agent and distinct expert policies. The reward from each discriminator is weighted according to the auxiliary input.

Our experimental analysis demonstrates the effectiveness of our technique in two environments with continuous and discrete action spaces.

 

Related News

Gigi Lightning Talks

SEED
Sep 26, 2024
SEED brought together developers to show off their prowess using the Gigi rapid prototyping platform for real-time rendering.

SEED's Adventure in Gameplay Innovation

SEED
Sep 13, 2024
SEED is branching out into the world of game mechanics, storytelling magic, and interactive wonders.

Objective Metrics for Evalutating Gesture Generation are Almost Useless

SEED
Sep 10, 2024
How do you evaluate something as subjective and ephemeral as human body language for natural and lifelike qualities?