Welcome back to Gridiron Notes, where we deep dive into the updates coming to Madden NFL 25 straight from the development team. Today we have gameplay and playbook updates, player likeness updates, X-Factors Updates and more. First, let’s hurdle into a new animation inspired by one of the NFL’s premiere playmakers, Saquon Barkley.
Saquon’s Spin Hurdle
The second quarter of the Philadelphia Eagles and Jacksonville Jaguars Week Nine game just started. It’s third and six for the Eagles on the Jaguars’ half of the field. Eagles’ Quarterback Jalen Hurts takes the shotgun snap and scans for an open receiver. He can’t find one, and instead dumps the football off to his Pro Bowl Halfback Saquon Barkley.
Barkley, after slipping a tackle in front of the line of scrimmage and another at the first down line to gain, busts out perhaps the most creatively extraterrestrial move Spade, Madden Game Designer, has ever seen – a backwards hurdle.
Saying Spade’s watched a lot of football would be an understatement.
“It’s rare, this day and age, to see something that’s never been done before. That’s when we knew we wanted it in-game,” said Spade.
As soon as he saw Saquon’s move, Spade knew it belonged in Madden NFL 25.
That’s where the process of replicating a once-in-a-lifetime move began. The next step was to pore through hours of real-life motion capture and figure out which animations could be combined, adjusted and tweaked to give us Saquon’s surrealism. Spade said the genesis of the animation came from old Superstar Mode motion capture, and with a little “animator magic,” what they concocted conjured the spectacle that is Saquon Barkley.
From there, Spade and the development team had to nail down exactly when, why and how this animation can trigger. We’ll outline those triggers for you right now.
Saquon Barkley’s backwards hurdle … It’s In The Game! See you on the field.
Gameplay
Triggering the Saquon Spin Hurdle - To trigger the spin hurdle the ball-carrier must be Saquon Barkley, the defender must be incoming from a 45 degree angle in front of the ball carrier, the defender must be within a close proximity to the ball carrier, and the user must press the hurdle button with the right timing.
Addressed an issue where users were able to create illegal formations by motioning the tight end after an audible
DEV NOTE: This tactic was most effective when having the offense audible into formations like Trips TE or Bunch TE. Users could motion the tight end over to the same side as the trips receivers and create offensive overloads. The formations created were not legal formations and this functionality has been removed.
Fixed the QB walking through the center on QB Kneel plays. The QB now is in the correct position to start and walks into the correct position behind the center
Fixed the defensive end lining up in the same spot as the defensive tackle in the 4-3 Over Solid formation
Addressed an issue where no power kicks would land at spots in the front of the landing zone that were difficult for the kicking team to recover
DEV NOTE: There has been a change made to kick power and ball placement so no power kicks will now fall short of the landing zone. There will need to be at 25% power for the ball to make it to the landing zone
Fixed an issue with outside deep fourth defenders biting down on return routes instead of staying deep
Fixed an issue where deep zone defenders would not keep depth when they had no receiving threat in their zone and would allow Post Routes from the other side of the formation to get behind them
Fixed an issue where deep third defenders in Prevent defense were not all staying deeper than the deepest across the field
Fixed an issue where the inside deep fourth safety would leave the slot receiver unguarded, going vertical in the Empty Bunch Verticals play
Fixed an issue where the inside deep fourth safety allowed the slot receiver in bunch formations on a streak to run past him for a TD
Fixed an issue where Seam Flat defenders in the Dime 1-4 FS Zone Blitz play were not covering the correct sides of the field against the Gun Bunch Str Nasty: MTN Curls play
Alignment improvements in Cover 4 Quarters, Palms, and Cover 6 where the outside Deep Fourth, Quarter Flat, and 3 Rec Hook triangulate their positioning against Bunch Receivers to handle first inside, and first to flat, and deep threat
Fixed an alignment issue where defenders were lining up in the wrong position on Nickel 3-3 Odd Pinch 0 allowing the middle slot receiver to be left unguarded in Empty sets
Fixed an issue where outside cornerbacks and inside cornerbacks would align side by side against a nub-set tight end (TE aligned next to the OT with no WRs outside of the TE)
Superstar X-Factor Updates:
New X-Factor Players
C.J. Stroud
Nico Collins
Aidan Hutchinson
Antoine Winfield Jr.
Quinnen Williams
New Superstar Players
Jayden Daniels
Baker Mayfield
Alvin Kamara
Malik Nabers
Xavier McKinney
Chris Olave
Nnamdi Maduibike
Jaylon Johnson
L’Jarius Sneed
Christian Darrisaw
Joe Thuney
Alex Highsmith
Chavarius Ward
Rashawn Slater
Trey Smith
C.J. Mosley
Jordan Mailata
Trent McDuffie
Brandon Aubrey
Garrett Wilson
Tariq Woolen
Downgraded Players
Tre’Davious White
Jalen Hurts
Darius Slay
Mark Andrews
Keenan Allen
Mike Williams
Jordan Poyer
Trevor Lawrence
Za’Darius Smith
D’Andre Swift
Kyren Williams
Raheem Mostert
Aaron Rodgers
Josh Jacobs
Tyron Smith
Chase Young
Stephon Gilmore
Austin Ekeler
New Face Scans
Charvarius Ward
Rhamondre Stevenson
Jake Ferguson
Tyson Campbell
Paulson Adebo
Martin Emerson Jr.
Nick Bellore
Jaylen Warren
Tee Higgins
Joey Porter Sr.
Quinnen Williams
Charles Woodson
Ryan Kelly
Playbooks
Added plays to Nickel Over in the following playbooks: 4-3, 46, Cover 2, Multiple D, 49ers, Bears, Bengals, Browns, Chiefs, Colts, Commanders, Jaguars, Jets, Packers, Saints, and Texans
Nickel Over - Edge Blitz 0
Nickel Over - Edge Blitz 3
Nickel Over - FS Will Blitz 0
Nickel Over - Cover 3 Buzz Mable
Nickel Over - Sim Pressure 3
Added plays to Nickel 2-4 in the following playbooks: 3-4, Broncos, Buccaneers, Cardinals, Chargers, Dolphins, Falcons, Giants, Lions, Patriots, Raiders, Rams, Ravens, Seahawks, Titans, and Vikings
Nickel 2-4 - Edge Blitz 0
Nickel 2-4 - Edge Blitz 3
Nickel 2-4 - FS Will Blitz 0
Nickel 2-4 - Cover 3 Buzz Mable
Nickel 2-4 - Sim Pressure 3
Nickel 2-4 - Double Bracket
Nickel 2-4 - 1 Double WR1
Nickel 2-4 - 1 Double WR2
DEV NOTE: We unintentionally omitted some new plays from the previous gridiron notes; these plays were added to Nickel 3-3 Odd in the previous update.
Hot Blitz Bail
Double Bracket
Cover 6 Willie
1 Double WR1
Cover 4 Palms
1 Double WR2
Tampa Sim Pressure
Tampa 2 Drop
Cover 9
Added New plays to the Run & Shoot playbook
Pistol Spread - Speed Option, Wide Zone, Wide Zone Wk
Addressed a crash when users are creating a new offline league using the Active Roster entry point
Fixed an issue where the Hub Timeline doesn't display final scores during the Playoffs
Resolved mismatches between Player Traits on the Player Card and Edit Player screen
Corrected commentary errors and presentation issues when using a Teambuilder team that referred to an incorrect Bears vs Bears matchup
Addressed Franchise settings issues with the Draft Timer and Adjusting Depth Charts when both settings were set to “OFF”/“Manual.”
Superstar Mode (PS5, Xbox Series X|S & PC only)
Fixed an issue where the CAP would not be present in some plays.
Updated default difficulty settings
Vanity
Snowman Helmets (3)
Candy Cane Capsule
NFL Authenticity
Gear
Xenith Orbit Helmet and Masks
Light Gladiator Helmet and Masks
Vapor Edge 360 Untouchable Cleat
Nike Vapor Knit 4 gloves
Jordan Vapor Knit 4 gloves
Nike DTack FG gloves
C Patch updates for multiple teams
And that is a wrap! Thank you all so much for checking in to the Gridiron Notes! Be sure to tune into Good Morning Madden on Twitch and MaddenNFLDirect for more updates and announcements.
- The Madden Team
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