Hello FIFA Mobile Community,
Our next deep dive will be going over Training, Skill Boosts, Chemistry, Exchanges and Leagues in the new season. Learn how to train your players, use Skill Boosts, optimize Team Chemistry, and engage with Exchanges and Leagues. Let’s get into it!
Training
Train and rank up your players to upgrade their OVRs and stats. You’ll melt other players from the same position group (Attacker, Midfielder, Defender, Goalkeeper) as Training XP. From there, you’ll be able to level up your player and ultimately boost their OVR.
Training a Level is when you melt 1 or more players into another player. Training Levels increases your player stats but not their OVR.
Ranking up a player is when you use a Rank Up Item to increase their OVR and stats. For every 5 Training Levels, you can Rank Up your player by using a position-specific Rank Up Item to give them a +1 OVR boost.
Level and Rank Up costs scale up as you upgrade your player more, but they are consistent regardless of your player’s starting OVR. For example, taking an 80 OVR player to 85 OVR will cost the same amount of coins and Rank Items as taking a 90 OVR player to 95 OVR.
Training Level and Rank Up Costs
Here's an example of some of the Training XP costs you can expect to see.
Rank Up Costs
For every 5 Training Levels, increase your player’s OVR by using Coins and Rank Up Items.
Transferring Training
You have the option of transferring your training Ranks from one player to another. This means you can take the Ranks and/or OVR boost to another player of at least 1 less training.
For example, a Rank 5 player can transfer his training to any player of Rank 4 or less. The OVR of the players does not matter. Transferring training costs either a Training Transfer Item or FIFA Points.
Skill Boosts
Skill Boosts are back! As a brief refresher, you use Skill Boosts to upgrade the stats of your starting players. They’ll receive boosts to 5 attributes that vary by Skill Boost type and whether your player is starting in his correct position.
Skill Boost types, attributes, and costs have changed slightly from last season. Check out the tables below for all the details!
Skill Boost List
Skill Boost |
Attributes Boosted |
||||
Finishing |
Finishing |
Dribbling |
Shot Power |
Acceleration |
Balance |
Shooting |
Shot Power |
Ball Control |
Finishing |
Sprint Speed |
Strength |
Target Man |
Heading |
Shot Power |
Finishing |
Acceleration |
Positioning |
Second Striker |
Agility |
Finishing |
Shot Power |
Sprint Speed |
Positioning |
Speed |
Sprint Speed |
Dribbling |
Crossing |
Curve |
Finishing |
Agility |
Agility |
Acceleration |
Curve |
Finishing |
Reactions |
Ball Control |
Ball Control |
Acceleration |
Long Passing |
Vision |
Long Shots |
Long Shots |
Long Shots |
Ball Control |
Acceleration |
Short Passing |
Long Passing |
Counter |
Long Passing |
Agility |
Sprint Speed |
Curve |
Finishing |
Dribbling |
Dribbling |
Crossing |
Sprint Speed |
Long Shots |
Agility |
Short Passing |
Short Passing |
Dribbling |
Acceleration |
Finishing |
Vision |
Interceptions |
Awareness |
Balance |
Reactions |
Acceleration |
Long Passing |
Holding |
Aggression |
Marking |
Stand Tackle |
Acceleration |
Short Passing |
Long Passing |
Long Passing |
Ball Control |
Vision |
Sprint Speed |
Short Passing |
Vision |
Vision |
Reactions |
Short Passing |
Sprint Speed |
Long Shots |
Pace |
Sprint Speed |
Acceleration |
Agility |
Short Passing |
Awareness |
Balanced |
Dribbling |
Sprint Speed |
Balance |
Stand Tackle |
Crossing |
Reactions |
Acceleration |
Vision |
Reactions |
Crossing |
Slide Tackle |
Strength |
Strength |
Marking |
Reactions |
Heading |
Jumping |
Tackling |
Stand Tackle |
Marking |
Reactions |
Slide Tackle |
Acceleration |
Marking |
Marking |
Strength |
Awareness |
Aggression |
Sprint Speed |
Defending |
Stand Tackle |
Marking |
Awareness |
Long Passing |
Sprint Speed |
Reflexes |
Reflexes |
Agility |
Diving |
GK Positioning |
Handling |
Handling |
Handling |
Reflexes |
GK Positioning |
Reactions |
Balance |
Number 1 |
Long Passing |
Reflexes |
Reactions |
Diving |
Kicking |
Skill Boost Costs
Here’s a look at some of the Skill Boost levels available, along with the Skill Boosts and Coins required to level them up.
Level |
Boosts Required |
1 |
1 |
2 |
3 |
3 |
6 |
4 |
15 |
5 |
20 |
6 |
40 |
7 |
60 |
8 |
90 |
9 |
140 |
10 |
200 |
Playing In Position
To get the full stats impact of Skill Boosts, you want to have your players in their primary position. Playing out of position results in a Skill Boost stats penalty. However, every player has a secondary and tertiary position where they can still receive a reduced Skill Boost stat impact. This season, out-of-position stats penalties are no longer percentile-based, but a flat reduction.
For example, a CB with +10 Skill Boost playing at RB or LB will only receive +8 Skill Boost of impact.
Chemistry
Team Chemistry is a system that improves your starting lineup when you include players from the same club, league, nation or event. Your team’s Chemistry is important, as it determines how you perform in VS Attack or League vs League.
Unlock higher Chemistry as you increase your Account Level. Reach the maximum of 100 Chemistry once you hit Account Level 30.
Exchanges
Trade in specific players or special currencies that fit requirements to receive player rewards. This new format will replace Squad Building Challenges in the new season. It works similarly to SBCs, except that it isn't laid out in a formation view.
Leagues
Play with your friends and challenge other Leagues in turn-based VS Attack! Defeat other Leagues to earn Fame and rise up the Leaderboards for bragging rights.
Instead of Perks this season, you’ll earn League Points by playing Tournaments. Take your hard-earned League Points to the Store for base rewards like Skill Boosts!
Thanks for reading about what’s coming up, we can’t wait to share the new season with you soon!
-The FIFA Mobile Team
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