In Turf Takeover one team must fight to reach their objectives over an expanding map while the other team holds them back. And, what are these expanding maps? We’re glad you asked!
Goopy Gully: Zomboss wants to plant a flag in Rocky Flats and has started by drilling a huge hole in the middle of it. If he takes over, he’ll rewrite the town’s history (with more z’s).
Loggy Acres: The Z-Tech Factory is under a sticky siege thanks to the plants’ Mallowmortar. The zombies’ super-smart-s’more plan to destroy the cannon backfired and they ended up covered in graham crackers and chocolate. So, what’s Plan B? Destroy the Mallowmortar with bombs! That will be much safer.
Turning Point: Ever wonder why lighthouses look like rockets, capable of launching brain-finding satellites into space? Us neither. But the zombies did, and they have found a new power source to make it happen. The plants have got to stop them!
Peachy District: News flash! Zombies are spreading Signal Boosters through town to hack the TV station’s signal. If they succeed, Zomboss can launch his Zomboss Brainzcasting Network: “TV so good, you don’t need brains!” Can plants pull the plug on their propaganda plans?
Tips:
Want to see some Turf Takeover or still have some questions? Check out ZeroXFusionz’s video below for a walkthrough on everything you need to know about Turf Takeover!