UNIT NAME: Ahsoka Tano
ALIGNMENT: Light Side
CATEGORIES: Tank, Leader, Spectre, Unaligned Force User
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Inspiration:
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ZETA Upgrade Order Recommendation:
All of her zetas are worthwhile, but if you are running short this is our suggested order
FAQ:
CG_Mouse
Every character has things that make them really fun and special to work on, but Ahsoka probably takes the cake. She is such an important character to so many fans with some truly fantastic moments. When designing her, we knew we had to do something authentic and different from the other versions we already have in game; there are core aspects of who Ahsoka is and how that gets reflected, but tapping into those and dialing them up for her Galactic Legend iteration was paramount.
Probably the most fun and also most complex aspect of her development was with Relentless Redoubt, her second Ultimate ability. We tried several different concepts that felt neat, but nothing that really jumped out and felt right. Then, someone had the idea of, “What about Merciless Massacre, but uh, “Merficul” instead?” which led us down the path we ultimately chose.
Throughout all of her journeys, but especially during her own show, we saw a tremendous amount of growth and change for her. This was the initial inspiration for introducing two different Ultimate abilities into the kit. It also led to a very tactical play experience where trying to get her first Ultimate out as efficiently as possible is a key aspect to the team's overall experience.
She was very challenging, but also creatively fulfilling to work on. There’s a lot of passion that went into every aspect of her design, and we hope you feel that when adding her to your roster!
CG_Miller
When designing the event for Ahsoka Tano we realized that this character has a TON of key moments that we wanted to recreate in our game. Narrowing it down to just 6 tiers was a challenge, but we think we captured the most pivotal moments in her life. We then concentrated our efforts in making sure that the new environments and character models were faithful to their on-screen counterparts. Finally, deciding on which tiers got cut-scenes was the most difficult part as we felt every moment was cut-scene worthy, but we think we arrived at a satisfactory place in showing off what we did.
CG_Coffee
Ahsoka is all over my house so I’ve been excitedly waiting for her GL version to finally land. I’ve always been inspired by her character, watching her grow and seeing her commit to her values of helping others and doing what she feels is right even when that path seems much harder. Leaving the Jedi Order and facing the real world was an incredible challenge for her to take on and come out stronger. Plus, her acrobatic fight scenes are super fun to watch. We hope you enjoy playing her as much as we enjoyed making her!
ABILITIES:
BASIC: Aegis Charge (Zeta)
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Deal Physical damage to target enemy twice and dispel all buffs on them. Gain 5% bonus Protection (stacking) until the end of the encounter. If Ahsoka has Perfect Defense, increase its duration by 1.
The weakest other Light Side ally recovers 10% Health and Protection.
SPECIAL 1: Shatterstrike (Zeta) (Cooldown: 4)
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Deal Physical damage and inflict target enemy with 2 stacks of Off Balance until they are damaged by an attack, which can't be copied, dispelled, or resisted and Armor Shred until the end of the battle. Light Side allies recover 5% Health and Protection, doubled for Spectre allies.
SPECIAL 2: Defiant Resolve (Zeta) (Cooldown: 4)
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Ahsoka dispels all debuffs on herself and Taunts for 2 turns. Dispel Resilient Defense from all allies. For each stack of Resilient Defense dispelled, Ahsoka gains 10% Defense and Mastery (stacking) until the end of the battle. If Ahsoka had Defense Up and Tenacity Up, she dispels them and gains Perfect Defense for 2 turns. If she already has Perfect Defense, increase its duration by 2.
Target other ally gains 25% Turn Meter, and if they are a Spectre, they also gain Morai's Wisdom if they didn't already have it until the end of the battle, which can't be copied, dispelled, or prevented.
Morai's Wisdom: +15 Speed; take 10% less damage; take reduced damage from percent Health damage effects; immune to turn meter reduction
UNIQUE 1: Daughter of Mortis (Zeta)
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At the start of battle, Ahsoka gains Morai's Wisdom until the end of the battle, which can't be copied, dispelled, or prevented. Ahsoka has 100% counter chance and is immune to Damage Immunity.
While Ahsoka has Perfect Defense, she recovers 15% Health and Protection whenever she attacks out of turn.
At the start of each encounter, Ahsoka Taunts for 2 turns.
At the start of each of her turns, Ahsoka has Offense equal to 35% of her Defense until the start of her next turn. Whenever she uses a Special ability, she gains 6% Ultimate Charge.
If all allies were Spectre at the start of battle, whenever an ally is Dazed, they dispel it and gain 15 Speed (stacking), until the end of the battle.
UNIQUE 2: Galactic Legend (Zeta)
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This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects.
This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%.
LEADER: Commander of the Wayward (Zeta)
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Spectre allies have +30% Defense, Mastery, and Offense.
At the start of the battle, all other non-Summon Spectre allies that didn't already have it gain Exile until the end of the battle, which can't be copied or dispelled and they gain the granted ability Reunite . If there is an ally Ezra Bridger (Exile), he gains 25 stacks of Purrgil Migration. If there is not an ally Ezra Bridger (Exile), Spectre allies gain 100% Max Health and Max Protection.
Whenever an ally with Morai's Wisdom uses a Special ability, Ahsoka gains 6% Ultimate Charge. Whenever an ally uses Reunite, Ahsoka gains 30% Ultimate Charge. Whenever Huyang gains any version of History of the Galaxy, Ahsoka gains 30% Ultimate Charge.
Whenever a Spectre ally has a buff dispelled on them, they gain 10% Turn Meter and 5% Mastery (stacking) until the end of the battle.
Whenever an enemy gains Protection Up, Spectre allies gain 15% Offense (stacking) until the end of the battle. Whenever an enemy with less than 100% Turn Meter gains bonus Turn Meter, they take True damage, which can't be evaded (this damage can't defeat enemies).
Reunite: Remove Exile from this character and another targeted ally; gain 25% Mastery until the end of battle, and take a bonus turn; this ability is on a shared cooldown between allies who have Reunite and is immune to cooldown manipulation.
ULTIMATE 1: Worlds Apart
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Requires 100% Ultimate Charge to activate.
Ultimate Charge: Ahsoka Tano gains 30% Ultimate Charge whenever an ally uses Reunite, 30% Ultimate Charge whenever Huyang gains any version of History of the Galaxy, 6% Ultimate Charge whenever she uses a Special ability, and 6% Ultimate Charge whenever an ally with Morai's Wisdom uses a Special ability.
Reset the cooldown of all allies, and set the cooldown of all enemies to their max, which can't be resisted.
Spectre allies recover 50% Health and Protection. Remove Exile from a random ally, and a random Spectre ally who didn't already have it gains Morai's Wisdom until the end of battle which can't be copied, dispelled, or prevented. Ezra Bridger (Exile) gains 10 stacks of Purrgil Migration.
Target enemy is Exiled for 2 turns, which can't be copied, dispelled, or resisted.
This ability transforms into Relentless Redoubt.
ULTIMATE 2: Relentless Redoubt
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Requires 50% Ultimate Charge to activate.
Ultimate Charge: Ahsoka Tano gains 30% Ultimate Charge whenever an ally uses Reunite, 30% Ultimate Charge whenever Huyang gains any version of History of the Galaxy, 6% Ultimate Charge whenever she uses a Special ability, and 6% Ultimate Charge whenever an ally with Morai's Wisdom uses a Special ability.
The other strongest Spectre ally gains Deflective Ward , which can't be copied, dispelled, or prevented until the end of the encounter.
Whenever an ally with Deflective Ward takes damage from an enemy, Deflective Ward expires and the enemy who damaged them is inflicted with 2 stacks of Off Balance for 1 turn, which can't be resisted, and if they weren't Stealthed, Deflective Target . Whenever Ahsoka uses an ability during her turn, Deflective Target is removed from the target enemy and Ahsoka takes a bonus turn. If the target did not have Deflective Target, it is removed from all remaining enemies. Ahsoka can ignore taunt effects when targeting enemies with Deflective Target. Whenever Ahsoka is damaged by an enemy, at the end of that turn she dispels Deflective Ward from a random ally.
Deflective Ward: Damage received is reduced to 1
Deflective Target: Ahsoka can ignore taunt effects to target this character, and takes a bonus turn after using an ability while targeting this unit; dispels if this character Stealths
New Effects