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Kit Reveal - Comeuppance

Emperor's Demise Event

UNIT NAME:  Comeuppance

ALIGNMENT:  Light Side

CATEGORIES: Support, Resistance, Scoundrel, Smuggler

 


Key Attributes:

  • Assists allies with Deflector Shield
  • Out of turn attacks Target Locks enemies
  • Reinforcement Exposes all enemies

Inspiration:

  • When we added Zorii Bliss to the game last January, her Y-wing was immediately considered and put onto the roadmap
  • The Resistance was the only fleet in the game with fewer than five ships so this inclusion would be vital moving forward with Fleets as a system
  • We took inspiration from Zorii’s (and the rest of the fleet’s) arrival at Exegol as well as Poe’s X-wing’s Dramatic Entrance buff, giving that to her and her allies when she reinforces
  • Zorii’s criminal past and relationship with Poe Dameron gave us the ability names for Spice Running Tactics, I Think You’re Okay, Take a Guess Spice Runner and Want to Come With Me?

 

Strategy Tips:

  • Reinforcing with Comeuppance provides a dramatic buff to Resistance allies
  • Capitalizing on when the enemy is Exposed can help power the fleet

FAQ:

  • How do we get our Comeuppance?
    • Galactic Chase starting Friday.

ABILITIES: 

BASIC: IX4-B laser cannons

Final Text:

Deal Physical damage to target enemy. If Comeuppance has Dramatic Entrance, all Resistance allies gain Critical Chance Up and Critical Damage Up for 1 turn.

Target Lock: Gain Dramatic Entrance for 1 turn

SPECIAL 1:   Want to Come With Me? (CD=3)

Final Text:

Expose target enemy for 2 turns, which can't be evaded or resisted. All Resistance allies gain Foresight for 1 turn. If target enemy already had Expose, call all Resistance allies to assist and all Resistance allies recover 25% Protection.

UNIQUE 1:  Spice Running Tactics

Final Text: 

Comeuppance has +30% Max Health and Max Protection.

Resistance allies gain 10% Turn Meter whenever they use a Basic ability on an enemy with Expose. Whenever Resistance allies gain bonus Turn Meter while they have less than 100% Turn Meter, they gain Protection Up (20%, stacking) for 1 turn.

UNIQUE 2:  I Think You're Okay

Final Text: 

Comeuppance has +100% counter chance. Whenever another Resistance ally with Deflector Shield uses a Special ability, Comeuppance assists. Whenever a Resistance ally attacks out of turn, they gain Potency Up for 2 turns and inflict target enemy with Target Lock for 1 turn if they didn't already have it.

REINFORCE:

Final Text: 

Enter Battle: Remove Dramatic Entrance from all allies then all Resistance allies gain Dramatic Entrance for 2 turns, which can't be copied, dispelled, or prevented. All enemies are Exposed for 1 turn, which can't be evaded or resisted. Reduce the cooldowns of all Resistance allies with Deflector Shield by 1.

Dramatic Entrance: +25% Offense; deal bonus True damage equal to 10% of the target's Max Health, which can't be evaded; gain 20% Turn Meter and Dramatic Entrance for 2 turns if this ship defeats an enemy

NOTE: With the release of Comeuppance, all faction fleets now have a minimum of five ships available to them. Fleet-based Galactic Challenges will now require five ships for the full faction feat.

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