Pilots,
The following are the server-side balancing changes we've made this week:
Starfighters & Components
We've taken our first pass on both the B-wing and the TIE defender in this balancing update. In the event we've over- or undertuned certain aspects of each starfighter, we'll make further tweaks in the coming weeks.
The B-wing was struggling to get to objectives, so we've increased its mobility to be closer to the other starfighters while flying directly at a target. You'll see some large percentage changes below because of that. B-wings will be able to boost more frequently but the boost charge will deplete faster when power to engines isn't maxed out.
Meanwhile, the TIE defender has been over-performing and is especially deadly in the hands of very skilled players, so we're adjusting it a bit so that it's not the perfect choice for every situation while still rewarding skillful play. It'll still perform in a familiar way, but masterful power management will be key to survival with its stronger trade-offs.