PATCH 1.3 NOTES
All the improvements and fixes we are bringing to Tales of Kenzera™: ZAU
Tales of Kenzera™: ZAU
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/tok-generalheader-purple-header-xl.jpg.adapt.320w.jpg)
Today we are launching patch 1.3 for Tales of Kenzera™: ZAU. We're calling it the "Most Requested Updates" patch because it offers some big changes that come directly from community requests and feedback!
Since ZAU’s launch in April, we’ve received tons of useful feedback and vital bug reporting from our community, which helps us bring you an even better experience in your travels across the lands of Kenzera.
We’re pleased to announce that, thanks to your ongoing support, we’ve made the following updates and fixes:
Patch Notes
- Added two new difficulty levels in addition to Relaxed, Balanced, and Challenging.
- “Story” is even more forgiving than “Relaxed” in combat, providing further support on traversal and restoring full health at each checkpoint upon death.
- “Brutal” is a step beyond “Challenging” and is tailored for those who want to get a strong sense of the enormity of Zau’s task. “Brutal” emphasises dashing, using skills and abilities effectively, and remembering enemy attack patterns
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/difficulty-gif.gif)
- Adjusted hazards like the insta-kill spikes, diminishing collision slightly so they feel more fun and fair
- Added the option to skip chase sequences after a designated number of attempts determined by the player’s selected difficulty level.
- Improved the map’s fog of war, making it easier for collectors to identify areas where content may have been missed
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/image8.gif)
- Fixed an issue in which players weren’t immediately aware of ZAU’s difficulty selection. Players will now be asked to choose their difficulty level upon starting a new game.
- Tied players’ chosen difficulty to their save slot for those who play on multiple saves or who share the game with others
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/change-difficulty.gif)
- Added hints, tips and reminders to the pause menu
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/hints-gif.gif)
- Added a pop-up tutorial for the Kikiyaon Heart encounter
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/kiki-heart-tip.gif)
Other Fixes
- Fixed issue in which “I Am the Sun” achievement was not awarded if enemies were killed by Ignite from Supernova
- Fixed an issue in which Zau became stuck in pre-charge animation after the dash, double jump, and charge combo
- Fixed an issue in which players could not use Bamba’s Stone on GaGorib while he performs Body Slam
- Fixed issue in which seize expended dash and double jump charges
- Other minor fixes
Chase Sequences Gameplay changes
You’ve consistently given us feedback saying you wished there was an option to skip the chase sequences in ZAU, so we added it! Depending on the difficulty level you’ve selected, a Yumboe will appear after a certain number of attempts and let you skip if you’re struggling. The criteria for when the Yumboe will appear are:
- Story: The player always has the option
- Relaxed: Will appear after 3 deaths in total
- Balanced: Will appear after 5 deaths in total
- Challenging: Will appear after 10 deaths in total
- Brutal: The player never has the option
A Yumboe will remain in place once it has appeared, so if you are playing on Story difficulty and then switch to Brutal difficulty, it'll still be there for you.
It’s worth noting that deaths are shared between all parts of the chase, so if you die 3 times in the first part of a chase and 2 times in the second part of a chase, the Yumboe will appear for Balanced difficulty players.
If the player changes difficulty, the game doesn’t reset how many times the player has died.
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/skip-chase-gif.gif)
(Please note, this patch is currently only live on PlayStation®5, Xbox Series X|S, and PC and will be coming to Nintendo Switch at a later date.)
Once again, thank you for your consistent feedback and support. It is an extremely useful resource for us to keep improving our game, making it all the better for you to play!
If you encounter any issues during your gameplay, please reach out here and let us know!
Are you looking for a community to discuss Tales of Kenzera™: ZAU? Join the official Surgent Studios Discord server, where we have a dedicated section for the game for fans to discuss tricks & tips, share fan art and gameplay clips!
Tales of Kenzera™: ZAU is now available on PlayStation®5, Xbox Series X|S, Nintendo Switch, and PC via the EA app, Steam, and Epic. Buy Now and start your journey today.
![](https://media.contentapi.ea.com/content/dam/ea/tales-of-kenzera/zau/common/latest-news-orange-header-xl.jpg.adapt.320w.jpg)