Getting a UFC fighter into EA SPORTS UFC 5 is no easy feat, check out some of the processes we go through to ensure that UFC 5 is as real as it gets!
We hope you’re ready and as excited as we are for the next round of new fighters coming to UFC 5 on April 25. Let's take a closer look at some of the big names in this roster update:
Michael “Venom” Page - A sensational striker of the highest order, Michael “Venom” Page burst into the UFC with a complete masterclass performance which saw him dominate at UFC 299 with pinpoint striking accuracy, unorthodox footwork, and lighting-fast head movement. We can’t wait for you to go hands-on with all of Michael “Venom” Page’s slick striking techniques and elusive defensive maneuvers.
Stephen “Astroboy” Erceg - Making his debut on short notice at UFC 289, the unassuming Stephen Erceg put on a showcase performance that many fans did not expect. Fast forward to the present and Stephen has 3 solid wins in the UFC. He is now scheduled to fight at UFC 301 for the flyweight title and it seems the sky's the limit for Astroboy. If you can’t wait for the UFC 301 main event, you can simulate it starting tomorrow in UFC 5.
Natalia Christina da Silva - Natalia has been a buzzsaw in the women’s flyweight division. With five straight wins in the UFC, she’s cutting down the competition and making it look easy by using quick and accurate punches that set up her powerful Taekwondo-style kicks. If you’re looking for a fast and fun striker to take your game to the next level, look no further when Natalia drops tomorrow in the new roster update.
We’ve also made quite a few gameplay adjustments in this patch. Most notably, we’ve slowed down the recovery of short-term stamina and sped up the recovery of the short-term block meter. We’ve also sped up the execution of several strikes for higher-weight classes, decreasing the speed difference between the heavier and lighter divisions. In the grappling situations, we’ve shifted some of the stamina cost during the ground game from short-term to long-term. For most players the short-term stamina felt too restricting on the ground, discouraging bursts of activity. Another issue was that rounds spent mostly on the ground game didn’t tax the long-term stamina enough, therefore we changed the costs. Below, you can read more about the stamina cost changes and the other gameplay adjustment details.
As always, please keep the feedback coming because we will continue to bring you more gameplay balance updates based on that feedback in the future.
Here are all the details and everything you can expect from Patch 1.08 on April 25:
Patch Launch Date/Time and Launch Downtime
New Fighters
UFC 301 Fight Week Challenges and New Alter Egos
Striking
Grappling
Misc. Additions and Updates