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Kingdoms of Amalur: Reckoning Interview With Todd McFarlane

2011-08-04

At this year’s San Diego Comic-Con, Todd McFarlane took a few minutes to talk to GameTrailers.com about the upcoming Kingdoms of Amalur: Reckoning, set to release in early 2012. McFarlane, well-known for the Spawn comic book series, is the “Art Boss” behind Reckoning and he’s here to share all the behind-the-scenes info on the game.
Kingdoms of Amalur: Reckoning

At this year’s San Diego Comic-Con, Todd McFarlane took a few minutes to talk to GameTrailers.com about the upcoming Kingdoms of Amalur: Reckoning, set to release in early 2012. McFarlane, well-known for the Spawn comic book series, is the “Art Boss” behind Reckoning and he’s here to share all the behind-the-scenes info on the game.

The video shows off some stunning gameplay footage as well, with the fast-paced action and in-depth combat usually not seen in a role-playing game like Reckoning. Take a look at the video below and you’ll hear about how the game got its start, where it’s heading and why you should be excited!

Reckoning is a massive, master-crafted role-playing game that gives fans their first experience with Kingdoms of Amalur, a new universe imagined by R.A. Salvatore, brought to life by Todd McFarlane and designed by Ken Rolston and his team at Big Huge Games.

This unique RPG with a fresh combat system is one you definitely don’t want to miss - pre-order Kingdoms of Amalur: Reckoning on Origin today!

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