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F1® 2021

for Steam

Accessibility Resources

Overview

Add/Remove AI

Assists and Restrictions

Audio

Braking Point Settings

Benchmark Mode

Camera Customization

Career Settings

Controls-Generic

Game Options

Graphic Settings

League Settings

Telemetry Settings

League Schedule

Lobby Options

On-Screen Display

Rules and Flags

Save/Load Settings

Simulation Settings

Time Trial Settings

Tobii Eye Tracking

Track Select

Video Mode

Weather and Time of Day

Weekend Structure

Graphic Settings

This image shows the graphics settings listed below.

Gamma Adjustment

Adjust the slider to specify the brightness to best match your display, viewing environment, and personal preference. This option has a value range of 50 to 200. The default is set to 100.

Motion Blur Strength

Adjust the slider to specify the level of blurring applied to objects when moving at high speeds. This option has a value range of 0 to 20. The default is set to 20.

Steering Animation

Turn On/Off the on-track setting animation. The default is set to Off.

Video Mode

Please see the Video Mode tab for more details.

Benchmark Mode

Please see the Benchmark Mode tab for more details.

Peak Nit Adjustment

Adjust to specify the peak brightness of your high dynamic range (HDR) supported display. The default is set to 10.

HDR

Turn On/Off to enable or disable high dynamic range (HDR) on supported displays for better color accuracy and contrast. The default is set to Off.

Detail Preset

Select an option to specify a preset to quickly modify all the graphics settings to a set of pre-defined choices. This is initially set automatically by the game to provide the best balance of visual quality and performance on your hardware. Higher settings will improve visual quality but reduce performance. This option includes Low, Medium, High, Ultra, and Custom. The default is Ultra High.

Ray Traced Shadows

Turn On/Off to specify if ray trace shadows are enabled. This option requires raytracing supported graphics hardware and latest video drivers to work properly. The default is set to Off.

Ray Traced Reflections

Turn On/Off to specify if ray traced reflections are enabled. This option requires raytracing supported graphics hardware and latest video drivers to work properly. The default is set to Off.

Lighting Quality

Select an option to specify the lighting quality. This option includes Low, Medium, High, and Ultra High. The default is set to Ultra High. 

Post Process

Select an option to specify the level of post processing effects. This option includes Low, Medium, High, and Ultra High. The default is set to High.

Shadows

Select an option to specify the level of detail in the shadows. This option includes Low, Medium, High, and Ultra High. The default is set to Ultra High.

Particles

Select an option to specify the level of detail of the particle effects. This option includes Low, Medium, High, and Ultra High. The default is set to High.

Crowd

Select an option to specify the level of detail of the crowd. This option includes Low, Medium, High, and Ultra High. The default is set to Ultra High.

Mirrors

Select an option to specify the detail of the mirror reflections. This option includes Low, Medium, High and Ultra High. The default is set to Ultra High.

Car and Helmet Reflections

Select an option to specify the detail of the reflections on car paint and helmets. This option includes Low, Medium, High, and Ultra High. The default is set to Ultra High.

This image shows the graphics settings listed below.

Weather Effects

Select an option to specify the level of detail of the weather effects. This option includes Low, Medium, High, and Ultra High. The default is set to Ultra High.

Ground Cover

Select an option to specify the level of detail in the ground cover seen off track. This option includes Low, Medium, High, and Ultra High. The default is set to Ultra High.

Skidmarks

Select an option to specify the level of detail of the skidmarks left on the track. This option includes Low, High and Off. The default is set to High.

Skidmarks Blending

Turn On/Off to specify if improved skidmarks blending is used when they are rendered on to the track. The default is set to Off.

Ambient Occlusion

Select an option to specify how shadows are rendered based on their exposure to ambient lighting. This option includes Off, On, and HBAO+. The default is set to HBAO+.

Screen Space Reflections

Select an option to specify how dynamic objects reflect in the world when visible on the screen. This option includes Off, Medium, High, and Ultra High. The default is set to Ultra High.

Screen Space Shadows

Turn On/Off to enable or disable screen space shadows which will add additional shadow detail. The default is set to Off.

Asynchronous Compute

Turn On/Off to specify if compute shaders are processed in parallel with other GPU operations. The default is set to On.

Texture Streaming

Select an option to specify the detail of the textures used. This option includes Ultra Low, Low, Medium, High, and Ultra High. The default is set to Ultra High.