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GTC 2021: Towards Advanced Game Testing With AI

This talk was presented at NVIDIA GTC 2021. https://www.nvidia.com/gtc/

Modern computer games continue growing in size and complexity, and it has become a true challenge to test and verify the entire gameplay. This presentation demonstrates how to use reinforcement learning to accelerate game testing, and by applying automated methods, show it is possible to test games more effectively. 

We'll also cover some recent developments in pushing game testing into the real-time engine of the game, where RL agents can validate configurations and set levels during gameplay.

Contributors:

Linus Gisslen , Senior ML Research Engineer, Electronic Arts
Konrad Tollmar , Research Director, Electronic Arts

 

Download the presentation slides as PDF (15 MB).

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