SEED Research & Announcements Blogs Publications Open Source Careers Contact Us Research & Announcements Blogs Publications Open Source Careers Contact Us

PICA PICA and NVIDIA Turing

SIGGRAPH 2018

At SIGGRAPH 2018 during the NVIDIA Real-Time Raytracing Sponsored Session, Colin Barré-Brisebois presented PICA PICA running on NVIDIA's new Turing architecture, with performance comparisons against Volta. A technique for real-time raytraced transparent shadows was also presented, as well as an experiment with rough glass.

Click here to view the slides directly on SlideShare.

You can also download the presentation:

 

Related News

A Theory of Stabilization by Skull Carving

SEED
Dec 3, 2024
A new approach to stabilizing facial motion for creating photo-real avatars that significantly enhances accuracy and robustness.

Gigi Lightning Talks

SEED
Sep 26, 2024
SEED brought together developers to show off their prowess using the Gigi rapid prototyping platform for real-time rendering.

SEED's Adventure in Gameplay Innovation

SEED
Sep 13, 2024
SEED is branching out into the world of game mechanics, storytelling magic, and interactive wonders.