SEED Research & Announcements Blogs Publications Open Source Careers Contact Us Research & Announcements Blogs Publications Open Source Careers Contact Us

Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games"

Machine Learning

Graphical errors are often hard to spot by eye during game testing. This paper presents a method for using Deep Convolutional Neural Networks (DCNNs) to detect common visual glitches in video games. The main use of this work is the partial automatization of graphical testing in the final stages of video game development.

Developing video games involves many steps, starting from the concept, to the final release. Often there are hundreds of developers and artists involved when creating a modern game. In this complex process, plenty of bugs can be introduced, and many of them having a negative effect on the rendered images. We refer to these graphical bugs as glitches.

Graphical glitches can occur at several stages: when updating the asset database (resulting in missing textures), updating the codebase (resulting in textures being corrupted), updating drivers, cross-platform development, and so on. Since graphics are one of the primary components of any video game, it is of high importance to assure the absence of glitches or malfunctions that otherwise may negatively affect the player’s experience.

This paper will also be presented at the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, October 19-23, 2020.

Authors: Carlos García Ling, Konrad Tollmar, Linus Gisslén

Download the Paper "Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games"

Download the paper as PDF (5.2 MB).

 

Related News

Gigi Lightning Talks

SEED
Sep 26, 2024
SEED brought together developers to show off their prowess using the Gigi rapid prototyping platform for real-time rendering.

SEED's Adventure in Gameplay Innovation

SEED
Sep 13, 2024
SEED is branching out into the world of game mechanics, storytelling magic, and interactive wonders.

Objective Metrics for Evalutating Gesture Generation are Almost Useless

SEED
Sep 10, 2024
How do you evaluate something as subjective and ephemeral as human body language for natural and lifelike qualities?