Home STUDIO GAMES NEWS CAREERS PLAYTESTING STUDIO GAMES NEWS CAREERS PLAYTESTING

LATEST NEWS

Making Time for Growth at Motivate 2024

Motive
Nov 19, 2024
Read time: 5 mins | Learn how Motive’s growth mindset is put into action at our second annual Motivate conference.

Motive is Growing | Update from Patrick Klaus, GM

Motive
Sep 3, 2024
Read time: 3 mins | With two huge projects in development, Motive is hiring more than 100 new developers. Could you be one of them?

Motive joins Battlefield | Update from Patrick Klaus, GM

Motive
Apr 9, 2024
Read time: 2 mins | Patrick Klaus, Motive General Manager, shares an update on Motive advancing the future of Battlefield while continuing development on Iron Man.

Motive Named Among Montreal’s Top Employers

Motive
Feb 27, 2024
Read time: 2 mins | The studio earns the award for a second year in a row.

Dead Space Remake Anniversary Sweepstakes - Official Winners

Motive
Jan 26, 2024

Dead Space Remake Anniversary Sweepstakes - Official Rules

Motive
Jan 26, 2024

Motive Rising | Update from Patrick Klaus, GM

Motive
Oct 19, 2023
Read time: 2 mins | Patrick Klaus, Motive General Manager, spotlights a maturing studio taking on their largest project to date. Learn how you can join them on the ascent.

Dead Space™ Wins Best Audio Design At Horror Game Awards

Dead Space, Motive
Sep 7, 2023
Hear From Motive Studio on accepting the award, and what it means to the team.

Getting your start in the Gaming Industry: Student Q&A with our Developers

Motive
Jun 28, 2023
Watch time: 22 mins | Hear from Motive developers during a live Q&A session in-studio with Montreal university students, about to launch a career in gaming.

Motive developers streaming to support Quebec children’s hospitals

Motive
May 30, 2023
Read time: 2 mins | Motive developers ran a five-hour livestream to raise funds for Opération Enfant Soleil.

5 Questions with Devs on Dead Space

Motive
May 12, 2023
Read time: 2 mins | See members of our team reflect on their time working on Dead Space and their favorite moments from production.

Inside Dead Space™ #6: Back to the Beginning

Dead Space, Motive
Feb 24, 2023
The developers of Motive’s Dead Space remake reflect on the project’s earliest days—and its iconic inspiration.

Accessibility and Player Choice in Dead Space

Dead Space, Electronic Arts Inc., Motive, Accessib…
Jan 26, 2023
Learn how Motive is innovating to allow even more players to enjoy Dead Space™.

Inside Dead Space™ #5: Story Matters

Dead Space, Motive
Jan 11, 2023
The creative team behind Motive’s Dead Space remake explains the importance of a great story, how that story has evolved from the original—and how it hasn’t.

Inside Dead Space™ #4: The Intensity Director

Dead Space, Motive
Dec 14, 2022
The team behind Motive’s Dead Space remake introduces new systems designed to keep players teetering on the edges of their seats.

Inside Dead Space™ #3: Aboard the Ishimura

Dead Space, Motive
Nov 17, 2022
As Motive’s remake approaches, the developers explain what went into updating the iconic setting of the original.

EA Studios Named Best Places to Work in Canada

EA Sports, Inside EA, Full Circle, Motive
Oct 19, 2022
EA SPORTS, Motive, and Full Circle earn accolades from GamesIndustry.biz.

Inside Dead Space™ #2: The New Necromorph Nightmare

Dead Space, Motive
Oct 14, 2022
The development team explains what makes the iconic monsters so a-peeling in Motive’s upcoming remake.

Inside Dead Space™ #1: Remaking a Classic

Dead Space, Motive
Sep 28, 2022
Motive defines what they believe is key to this remake, and their approach to bringing back such a beloved and iconic game.

Assembling the Team

Motive
Sep 23, 2022
Read time: 3 mins | Meet the team working on the Iron Man game at Motive.

Our Motive, by Patrick Klaus

Motive
Sep 20, 2022
Read time: 2 mins | Join us on our next adventure.

A Development Mindset: Making Room for Growth with Chantal Castonguay

Motive
Sep 7, 2022
Read time: 3 mins | Director of Development and Culture Chantal Castonguay, discusses Motive’s new initiatives focusing on learning and studio culture.

Flexible Work: The Future of the Workplace with Ambre Lizurey

Motive
Aug 10, 2022
Read time: 3 mins | Director of Operations Ambre Lizurey explains Motive’s new Flexible Work Model, and shows how flexibility breeds inclusivity.

Dead Space™: Art Developer Livestream

Motive, Dead Space
May 12, 2022
Our developers share an early look of Dead Space™ art direction with our community.

Dead Space™: Audio Developer Livestream

Motive, Dead Space
Mar 11, 2022
Read time: 2 mins | Get a first look at what our developers have been working on in Dead Space Audio design and production.

Making AAA Games: How Technology Sparks Creativity with David Champagne

Motive
Jan 28, 2022
6 min. read| Studio Technical Director David Champagne discusses the technical, creative and human aspects of a technology-based strategy

Harnessing the Power of Your Teams

Motive
Dec 1, 2021
Video | Motive’s leadership team shares its experience and perspectives on leadership, inclusivity and team engagement, in a fireside chat.

Getting Into the Games Industry

Motive
Nov 23, 2021
Read time: 3 mins | Our co-op students share their experience at Motive: how they prepared, what they learned, and what they wished they had known before starting.

Motive is expanding its recruitment efforts

Motive
Oct 14, 2021
Read time: 2 mins | Patrick Klaus, Motive GM, shares the studio's latest news, from the future of work model to the expansion of recruitment efforts in Canada.

Dead Space™: Developer Livestream

Motive, Dead Space
Sep 9, 2021
Read time: 2 mins | See what our developers are working on: Early development livestream, Dead Space.

Get to Know a Tools Developer

Motive
Aug 16, 2021
Read time: 5 mins | Byron Mayne pulls back the curtain on developing tools and pipelines for AAA video games.

Meet the Team Leading the Remake of Dead Space

Motive, Dead Space
Jul 22, 2021
Read time: 7 mins | Learn how inspiration, innovation, and collaboration are bringing the beloved game back to life.

Motive co-presents GAMERella Game Jam

Motive
Jun 14, 2021
Read time: 2 mins | Motive partners with GAMERella to offer an inclusive and supportive game jam, on a global scale.

The Making of VR: An Inside Look with Developers, Part 1

Motive
Jun 7, 2021
Read time: 10 mins | A deep-dive look into design challenges that come with creating an immersive and comfortable VR experience.

The Making of VR: An Inside Look with Developers, Part 2

Motive
Jun 7, 2021
Read time: 13 mins | From rendering optimization tricks to performance management, to covid logistic challenges— our devs share it all.

Spotlight on ASPIRE for API Heritage Month

Motive
May 13, 2021
Read time: 3 mins | Hear from Danny, Legal Counsel at EA and ASPIRE Lead in Montreal on what the group has planned for this month.

5 Questions with Devs

Motive
May 7, 2021
Read time: 2 mins | See what our developers have to share about a career in games and working behind the scenes on Star Wars: Squadrons.

STAR WARS™: Squadrons - Balancing Update - 6 May - EA Official Site

STAR WARS™: Squadrons
May 6, 2021
Server-side starfighter balancing

Get to Know a Game Writer

Motive
Apr 20, 2021
Read time: 9 mins | Jo Berry answers our questions on what it’s like to write for AAA video games including her latest, Star Wars™: Squadrons.

STAR WARS™: Squadrons - Balancing Update - 7 April - EA Official Site

STAR WARS™: Squadrons
Apr 7, 2021
Server-side starfighter balancing

Take Off in STAR WARS™: Squadrons with EA Play – EA Official Site

STAR WARS™: Squadrons
Mar 18, 2021
STAR WARS™: Squadrons is now available in the Play List.

STAR WARS™: Squadrons - Balancing Update - 15 March - EA Official Site

STAR WARS™: Squadrons
Mar 15, 2021
Server-side starfighter balancing

Motive, a pivotal year, by Patrick Klaus

Motive
Mar 15, 2021
Read time: 4 min | Patrick Klaus, Motive GM, reflects on a year of working from home and shares the studio's culture in its approach to game development.

STAR WARS™: Squadrons - Balancing Update - 24 February - EA Official Site

STAR WARS™: Squadrons
Feb 24, 2021
Server-side starfighter balancing

STAR WARS™: Squadrons - Balancing Update - 17 February - EA Official Site

STAR WARS™: Squadrons
Feb 17, 2021
Server-side starfighter balancing

STAR WARS™: Squadrons — Pilot Briefing: Balancing & Beyond – EA Official Si…

STAR WARS™: Squadrons
Feb 12, 2021
Punch it!

STAR WARS™: Squadrons - Balancing Update - 12 February - EA Official Site

STAR WARS™: Squadrons
Feb 12, 2021
Server-side starfighter balancing.

STAR WARS™: Squadrons - 4.2 Release Notes - EA Official Site

STAR WARS™: Squadrons
Jan 19, 2021
Changelist of fixes for update 4.2.

Motive supports the Code MTL program

Motive
Jan 12, 2021
Read time: 2 min | Motive partners with the Montreal School Board Foundation by sponsoring the Code MTL program in 2021.

Advancing a culture of Allyship, in the workplace and in our games

Motive
Dec 18, 2020
Read time: 6 min | Development Manager, Alma Talbot, on how we can start multiplying allies in the game development community— today.

STAR WARS™: Squadrons - 4.1 Release Notes - EA Official Site

STAR WARS™: Squadrons
Dec 17, 2020
Changelist of fixes for update 4.1.

STAR WARS™: Squadrons - Server-Side Balancing - 14 December - EA Official S…

STAR WARS™: Squadrons
Dec 14, 2020
Rebalancing of some Starfighters and Components

STAR WARS™: Squadrons - 4.0 Release Notes - EA Official Site

STAR WARS™: Squadrons
Dec 11, 2020
Custom matches and new starfighters have been deployed!

STAR WARS™: Squadrons - 3.0 Release Notes - EA Official Site

STAR WARS™: Squadrons
Nov 25, 2020
The following bug fixes, changes, and additions come in Update 3.0.

STAR WARS™: Squadrons — Pilot Briefing: Holiday Supply Drops – EA Official …

STAR WARS™: Squadrons
Nov 18, 2020
Two content updates through the holiday season to show our appreciation for this wonderful community.

STAR WARS™: Squadrons - 2.1 Release Notes - EA Official Site

STAR WARS™: Squadrons
Nov 11, 2020
Hotfix for unresponsive issue in Story.

STAR WARS™: Squadrons - 2.0 Release Notes - EA Official Site

STAR WARS™: Squadrons
Nov 4, 2020
Rank reset option, balancing changes, and much more!

STAR WARS™: Squadrons - Rank 0 Bug Reset Option + Major Fixes Coming! - EA …

STAR WARS™: Squadrons
Oct 30, 2020
Rank 0, Framerate cap, and more fixes within!

STAR WARS™: Squadrons — Pilot Briefing: Mandalorian Supply Drop – EA Offici…

STAR WARS™: Squadrons
Oct 26, 2020
The Mandalorian Season 2 is upon us! We have worked with Lucasfilm to bring a few Mandalorian-themed goodies to STAR WARS™: Squadrons.

STAR WARS™: Squadrons - 1.2 Release Notes - EA Official Site

STAR WARS™: Squadrons
Oct 15, 2020
Dive into all the latest fixes and changes from this update.

Count to Three - A STAR WARS™: Squadrons Story

STAR WARS™: Squadrons
Oct 13, 2020
Discover STAR WARS™: Squadrons universe through a short story about Imperial pilots Shen and Vonreg.

MOTIVE Studio Update from Patrick Klaus

Motive
Oct 9, 2020
GM Patrick Klaus shares reflections on his first 18 months back at EA, the recent launch of Star Wars™: Squadrons and some exciting opportunities on the horizons

The Light You Bring - A STAR WARS™: Squadrons Story

STAR WARS™: Squadrons
Oct 8, 2020
Discover STAR WARS™: Squadrons universe through a short story about New Republic pilots Keo and Frisk.

STAR WARS™: Squadrons - 1.1 Release Notes - EA Official Site

STAR WARS™: Squadrons
Oct 8, 2020
Here is a list of the fixes going into the 1.1 Release note for STAR WARS™: Squadrons.

STAR WARS™: Squadrons - Transmission from Ian

Motive, STAR WARS™: Squadrons
Oct 2, 2020
A letter from our Creative Director, Ian Frazier.

STAR WARS™: Squadrons - Pilot Briefing: Ranks, Rewards, & Progression

STAR WARS™: Squadrons
Sep 24, 2020
Let's go over the core pillars of Squadrons' online experience.

STAR WARS™: Squadrons - Pilot Briefing: Opening Night Live 2020 Recap

STAR WARS™: Squadrons
Aug 27, 2020
This is a story of daring pilots and a deep-seated rivalry. Learn more here!

STAR WARS™: Squadrons - Pilot Briefing: Outfitting Your Squadron

STAR WARS™: Squadrons
Aug 13, 2020
Learn about customizing your starfighters and pilots here!

STAR WARS™: Squadrons - Pilot Briefing: Your Starfighters

STAR WARS™: Squadrons
Jul 15, 2020
Let's get into the heart of this game: the starfighters.

STAR WARS™: Squadrons - Pilot Briefing: Gameplay Overview

Motive, STAR WARS™: Squadrons
Jun 18, 2020
Welcome to your first briefing, pilots!

Meet the Hero of STAR WARS Battlefront II

Motive
Dec 7, 2017
Commander Iden Versio Leads Inferno Squad.

STAR WARS Battlefront II Comes Out of Hyperspace This November

Motive
Dec 7, 2017
Legendary battles in all three eras.
Load More
Studio Games News Careers Playtesting linkedin twitter instagram twitch

Motive Studio
2200, rue Stanley
Montreal, QC, H3A 1R6
Canada

General Inquiries
motive@ea.com

Press Inquiries
StudiosPR@ea.com

Job Inquiries
MotiveJobs@ea.com