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5 Questions with Devs on Dead Space

See members of our team reflect on their time working on Dead Space and their favorite moments from production.

We sat down with members of our development team to reflect on their career in the gaming industry, favorite memories on the project, and much more. In doing so, we came to find out that despite spending so much time creating the game, they’re just as scared as anyone of pesky Necromorphs. 

Share in their excitement and passion for Dead Space through the full 3-part series below.

 

 

Part 1: Moana Wisniewski (Technical Artist Manager) and Roy Tuazon (Associate Art Director).

 

Part 2: Christian Cimon (Experience Design Lead) and Jessica Maher (Senior Experience Designer).

 

Part 3: Stephen Yu (Senior Animator) and Simon Laforge Chalifour (Senior Game Designer).

 

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