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F1® 22

for Steam

Accessibility Resources

Accessibility Options

Assists

Audio

Camera Customization

Car and Track Selection

Career Settings

Choose Your Race Style

Control Calibration

Controls

Custom Championship Track Select

EA Music

Game Options

Graphics Settings

Lobby Options

On-Screen

Rules and Flags

Simulation Settings

Telemetry Settings

Time Trial Settings

Tobii Eye Tracking

Vibration & Force Feedback

Video Mode

Weather and Time of Day

Weekend Structure

Career Settings

This image shows the career settings listed below.

Driver Moves

Turn On/Off to specify if AI drivers can move teams throughout the career.

R&D Management

Turn On/Off enable or disable R&D Management. If turned off, R&D Management will be dealt with by your team. You can still access the R&D screen at any point, but you will not be able to develop upgrades. The default is set to On. 

Team Acclaim Rate (AI)

Select an option to specify the rate that the AI will gain or lose their team acclaim based on their performance. Team acclaim is the measure of a team’s perceived value. As this increase, so does that team’s sponsor benefits and overall interest from drivers on the market.  This option includes Reduced, Default, and Increased. The default is Default. 

Acclaim Rate (Player)

Select an option to specify the rate that the player will gain or lose their driver acclaim based on their performance. Driver Acclaim is a measure of a driver’s perceived value. Higher acclaim leads to better contract opportunities, as highly acclaimed drivers are more desirable by teams and allow them to bring in more money. This option includes Reduced, Default, and Increased. The default is Default. 

Acclaim Rate (AI)

Select an option to specify the rate that the AI will gain or lose their driver acclaim based on their performance. Driver Acclaim is a measure of a driver’s perceived value. Higher acclaim leads to better contract opportunities, as highly acclaimed drivers are more desirable by teams and allow them to bring in more money. This option includes Reduced, Default, and Increased. The default is Default. 

Resource Rate (Player)

Select an option to specify the rate that players will gain or lose their resource points based on their performance. This option includes Reduced, Default, and Increased. The default is Default.

Resource Rate (AI)

Select an option to specify the rate that the AI will gain or lose their resource points based on their performance. This option includes Reduced, Default, and Increased. The default is Default.

Cash Rate (Player)

Select an option to specify the rate that the player will gain or lose cash based on their performance. This option included Reduced, Default, and Increased. The default is Default. 

Cash Rate (AI)

Select an option to specify the rate that the AI will gain or lose cash based on their performance. This option included Reduced, Default, and Increased. The default is Default. 

Fault Frequency

Select an option to specify the rate at which faults will occur. This option includes Off, Low, and Standard. The default is Off.

Fault Types

Select an option to specify the types of faults that can occur. This option includes Low, Standard, and High. Technical faults are issues that can be either temporary or permanent, and have an impact upon your performance, Mechanical failures are catastrophic issues which will force you to retire from the session. When set to High, Technical faults and Manual failures will be enabled. The default is Standard.