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F1® 22

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Accessibility Resources

Accessibility Options

Assists

Audio

Camera Customization

Car and Track Selection

Career Settings

Choose Your Race Style

Control Calibration

Controls

Custom Championship Track Select

EA Music

Game Options

Graphics Settings

Lobby Options

On-Screen

Rules and Flags

Simulation Settings

Telemetry Settings

Time Trial Settings

Tobii Eye Tracking

Vibration & Force Feedback

Video Mode

Weather and Time of Day

Weekend Structure

Simulation Settings

This image shows the simulation settings listed below.

Adaptive AI (CASUAL RACE MODE ONLY)

Select this option to adjust the skill level of all AI competitors based on the player’s position on the track. This option includes Normal and Full.  Normal allows an adaptable level of difficulty applied to all AI competitors that reacts to the players position on the track. Full allows a more accessible level of difficulty applied to all AI competitors based on their speed and competitiveness on the track. The default is set to Normal.

AI Difficulty (STANDARD & EXPERT RACE MODE ONLY)

Adjust to determine the skill level of an AI competitors. This option has a value range of Very Easy (0-19), Easy (20-39), Medium (40-59), Hard(60-79), Expert(80-89), Master(90-94), Legend (95-100), and Ultimate (101-110).The default is set to 31 (Easy).

Surface Type (STANDARD & EXPERT RACE MODE ONLY)

Select an option to specify off track surfaces properties. This option includes Simplified and Realistic. Simplified will make them easier to drive over so you can get back on track more quickly. The default is set to Realistic. 

Recovery Mode (STANDARD & EXPERT RACE MODE ONLY)

Select to option to choose the recover type to use on-track. This option includes None, Flashbacks, and Auto-Reset to Track. The default is set to Flashbacks.

Flashback Limit (EXPERT RACE MODE ONLY) 

Select an option to specify the Flashback limit for each session. This option includes Low, Medium, High, and Unlimited. The number of flashback available under Low/Medium/High will scale depending on the type and length of each session. Changes to this setting during a session will not take effect until restarting or entering the next session during the next weekend. The default is Unlimited.

Car Damage (STANDARD & EXPERT RACE MODE ONLY)

Select an option to specify how damage will affect the handling of the car. This option includes Reduced, Standard, and Simulation. The default is set to Reduced.

Car Damage Rate (STANDARD & EXPERT RACE MODE ONLY)

Select an option to specify how quickly your call will suffer damage because of collisions. This option includes Reduced, Standard, and Simulation. The default is set to Standard. 

Low Fuel Mode (STANDARD & EXPERT RACE MODE ONLY)

Select an option to specify how drastically the car’s top speed will be limited when the car is in low fuel mode. This option includes Easy and Hard. When set to Easy, the cars top speed will be slightly reduced and when set to Hard, the cars top speed will be significantly reduced on low fuel. The default is set to Easy.

Race Starts (STANDARD & EXPERT RACE MODE ONLY)

Select an option to specify if race stats will be assisted or manual. Manual starts requires you to release the clutch to pull away from the grid. The default is set to Assisted. 

Collisions (STANDARD & EXPERT RACE MODE ONLY)

Turn On/Off to specify if collisions can occur between cars or not. If set to off all cars will be able to pass through each other. The default is set to On. 

Tyre Temperature (EXPERT RACE MODE ONLY)

Select an option to choose the level of realism regarding tyre temperature. This option includes Surface & Carcass and Surface Only. Setting this to Surface Only will always set carcass temperature to optimal levels. The default is set to Surface & Carcass. 

Pit Lane Tyre Sim (EXPERT RACE MODE ONLY)

Turn On/Off to prevent tyre temperature changes from occurring when in the pitlane. The default is et to On. 

Unsafe Pit Release (EXPERT RACE MODE ONLY)

Turn On/Off to turn on the ability to ghost through any car in the pit lane as soon as the pitstop is complete. This option is only available in multiplayer mode. The default is set to On.